To play Labyrinth: The Drinking Game, you will need: -a copy of "Labyrinth". -an ample supply of your favorite beverage. (Alcohol=optional) Begin by inserting your beat-up copy of "Labyrinth" into your VCR and pressing the Play button. The game starts when the music begins playing, David Bowie starts singing, the opening credits roll, and owls start flapping around the screen. Every time one of the listed events occurs, everbody takes a sip of their drink. We really don't reccommend chugging a whole glass, especially if you're using alcoholic beverages. You'll be piss drunk before Jareth even says, "What a pity." Drink whenever: -Sarah says, "You have no power over me." -Sarah whines. -Sarah cries, "It's not fair!" -drink twice if someone other than Sarah says it. -Sarah gets cocky. -Sarah gets that "oh shit!" look on her face. -Sarah meets a totally useless Labyrinth creature(s) -Sarah takes something for granted. -drink twice if Sarah does something clever without any help. -Jareth is wearing tights. -Jareth makes a really impressive entrance. -Jareth changes clothes -drink twice if he's wearing all white. -Jareth plays with his balls. -Jareth makes a veiled threat. -drink twice if Jareth displays an emotion other than anger. -Jareth bursts into song. -drink twice if it's not about Sarah. -Jareth gloats. -Jareth mentions the Bog of Eternal Stench. -Hoggle grumbles. -Someone screws up Hoggle's name. -drink twice if Jareth doesn't screw up Hoggle's name. -Hoggle changes loyalties. -Hoggle grovels. -Hoggle indulges in self-pity. -Hoggle makes up a story to cover his butt. -drink twice if Hoggle displays selflessness. -drink twice if Ludo forms a complete sentence (three words or more). -Ludo summons the rocks. -Ludo behaves like a stuffed animal. -Didymus acts knightly. -Didymus attacks something he's no match for. -drink twice if Didymus admits to meeting his match in battle. -there's a gratuitous shot of a clock or a clock appears out of nowhere. -drink twice if the clock only has twelve numbers on its face -Someone says, "Things aren't always what they seem in this place" or the like. -a goblin says something intelligent. -drink twice if you hear, "Your mother's a fraggin' aardvark!" -Ambrosius cowers and/or flees in terror. -Toby makes a cute baby noise. ------------------------------------------------------------------------ The game ends when the Labyrinth creatures start dancing around your living room and/or Jareth appears out of nowhere and announces he's come to take you away (he's commonly mistaken for the designated driver). This is regardless of where you actually are in the movie. The winner is the last conscious person to put down his drink after each event. Ties are possible, of course. Alternate method of winning: the winner is the person who is able to crawl his drunk butt over to the VCR to push the Rewind button or on the remote. Another alternate method of winning: If you are not using alcoholic berverages, the winner is the last person who has to go o the bathroom. Note: I did not create this game. I only re-typed it and put it on my page. If the person who really DID create this sees this, please notify me and I will credit you. Sorry. :(